JEREMY BRIDLE
COMPOSER | AUDIO DESIGNER
SERVICES














Jeremy provides the complete digital audio pipeline from conception & composition to capture, production and implimentation.
He frequently assumes responsibility for the whole of a project's sound in a hybrid role - removing the inefficiency and error from communication between multiple departments and allowing for development of a cohesive, integrated soundscape, such as on SKYE: The Misty Isle.
​
His experience and fluency with the production chain allows him to interface effectively and efficiently with other departments and further afield, articulating audio concepts and opportunities clearly and succinctly to those outside of the audio sphere and anticipating needs and potential issues before they arise.
​He's also always looking for opportunities to work with and learn from more experienced audio experts and composers on larger productions, as a team member able to learn fast and integrate into an existing workflow.
​
Get in touch to discuss how Jeremy's bespoke services can take a load off your team and take your production to the next level.
For your production, Jeremy delivers:
- Bespoke music and sound in a wide range of styles
- Non-linear and interactive music & audio design
- Implementation in-engine and with middleware
- High-quality audio production and treatment
- Studio, home and remote audio capture
- Fast and flexible production deadlines
- Prompt and proactive communication
As part of an existing team, Jeremy can provide:
​
- High-quality audio production in various DAWs
- Asset creation and sourcing
- Pitch-grade orchestral mockups and demos
- Fast and efficient midi processing
- Template setup and premixing
- Custom VST creation in EXS and Kontakt
- Orchestration, arranging and score production
- Workflow assistance and data handling
TESTIMONIALS
"Jeremy has been a key asset to Aurora Game Studios, significantly shaping the audio experience for Skye: The Misty Isle. His expertise spans sound design, music composition, vocal capture, mixing, mastering and technical implementation within Wwise and Unreal Engine 5. Jeremy’s work is often highlighted in player reviews, with many praising the game's immersive soundtrack and sound design. Jeremy’s creativity and technical skills are exceptional. He proactively anticipates and addresses studio needs, learning new tools alongside his workflow to allow us to take advantage of cutting-edge technologies like MetaSounds, all while working within our limited resources."
Aiden Sealey Aurora Game Studios
"We've worked with Jeremy on multiple projects now and we keep coming back - he's always delivers exceptional scores that really help to drive the narratives we want to tell."
THETHREELANCERS
"...a hard working and incredibly talented composer who went above and beyond to make adaptive music for our game. He worked well even with the pressure of being directed to make changes really close to the deadline ... ...delivering a top quality audio experience for the players. A real asset to any production."
Oliver Hopley Gjallarhorn: Beta
"A genuinely great experience working with Jeremy. Easy to communicate with and worked well to tight deadlines. The music and sound effects were exactly what we asked for and adapted to client feedback well. Worked well as part of a larger team and able to produce high quality work with no supervision."
Ben Ashcroft Kaleidoscope
"I've been singing your praises ... about this composition. It's brilliant and exactly what I had in mind without knowing it"